Learning to Learn
So it seems that I have some motivation to continue learning OpenGL now. I figured out after the last post that I work best when tackling one problem at a time. If I do this, I am able to quickly learn the problem instead of compounding it by trying to learn 50 things at once. So far, it looks like this is working out pretty well. I should have a complete set of examples and tutorials for the website in a few weeks. They should cover everything from setting up the OpenGL view, texture mapping, particle streams, mouse interaction, etc.
I should have my first set of games ready in a month or so. My list so far will consist of the following:
After that comes a few real games. The first ones will probably be donationware via paypal. Guess we will see how this goes? :)
I should have my first set of games ready in a month or so. My list so far will consist of the following:
- Pong
- Jezzball
- Battleship
- Missle Command
After that comes a few real games. The first ones will probably be donationware via paypal. Guess we will see how this goes? :)
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